Dead Cells, a rogue-lite, metroidvania action-platformer, is coming to consoles in 2018.

 

The title from developer and publisher Motion Twin boasts a visual style that blends cel-shading with pixel art. It features fast-paced permadeath, with new levels that unlock with each death. The title is currently available to download as an early access game on Steam, and is coming to PlayStation 4, Xbox One, and Switch this year.

 

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Watch our video feature on Dead Cells here.

 

[Source: Motion Twin on Twitter]

 


Our Take
This gorgeous, ultra-violent title has garthered some steam
on, well, Steam during its time in early access. The difficulty with permadeath
Dead Cells offers will certainly appeal to action-platformer fans, and it’s great
to see it will debut on consoles as well. It especially seems like the perfect game
for Switch.

Join Game Informer editors today as they explore some mid-game and late-game Monster Hunter: World content. Ahead of the game launching on Friday, take a peek at a few of the missions and weapons you’ll have to play around with and join the chat to ask any questions you have about the game. It’s all on the table!

The action begins at 2 PM CT!

You can click the banner below to watch the stream on Twitch, or just tune in here using the embedded video below.

Cardboard Computer has surprise released a short interlude
to Kentucky Route Zero.

 

Un Pueblo De Nada, which translates to “A Village of
Nothing,” is free to download for PC, Mac, and Linux. Cardboard also put out a free 30-minute companion video
for Un Pueblo from the fictional station WEVP-TV. You can watch that here.

 

Kentucky Route Zero’s first four acts are available to
download now from various PC services. Act five will release sometime this year.
A console iteration, Kentucky Route Zero: TV Edition, comes with all five acts and will be available on PlayStation 4, Xbox One, and Switch this year.

As the anniversary of For Honor approaches, Ubisoft Montreal has released a development trailer announcing the game’s fifth season, dubbed Age of Wolves. Along with new gear, weapons, emotes, executions, and character balancing, one of the biggest changes Age of Wolves will bring is the addition of dedicated servers. 

According to the post announcing Season Five, “Age of Wolves will also herald the implementation of a dedicated server infrastructure. By changing the way you connect to For Honor matches, the development team is doing away with resyncing, session migrations, and NAT requirements in order to deliver stable connectivity on all platforms.”

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In addition to dedicated servers, Age of Wolves will also introduce narrative-driven training features that will allow new players to learn the basics while encouraging more experienced players to complete warrior trials and compete against other players in an arena.

Age of Wolves is set to release on PC, Xbox One, and Playstation 4 February 15.

[Source: For Honor website]

The sequel to the Kickstarter-backed RPG success story Pillars of Eternity (which we liked) will be hitting sooner than you might have thought. Pillars of Eternity II: Deadfire will release on April 3 for PC, Mac, and Linux. No release date for consoles has been announced.

Fans who pre-order the game will receive three special in-game goodies: St. Drogga’s Skull (a weapon), Beakhead, the Hawk (a pet), and The Black Flag (a black flag, for your ship).

Developer Obsidian Entertainment also announced a few special editions to go along with the regular one. The regular edition will cost $50, but for an extra $10 players can get the Deluxe edition, which has an official soundtrack, another in-game item, a pen-and-paper RPG starter guide, a digital map of the game’s world, and a digital guide book.

For $75 players can get the Obsidian edition, which, along with everything in the Deluxe edition, includes the first three expansions for Deadfire. A physical version of the Obsidian edition, priced at $80, will also include a cloth map of Deadfire, a notepad, and postcards from the world of Deadfire.

[Source: Obsidian Entertainment]

 

Our Take
Talk to your wallet about which edition of Pillars of Eternity II is right for you.

Microsoft has released the list of free games available to Xbox Live subscribers for the month of February. The list includes Shadow Warrior and Assassin’s Creed Chronicles: India for Xbox One while Split/Second and Crazy Taxi are available via backwards compatibility. Shadow Warrior and Assassin’s Creed Chronicles: India will get a month of availability on February 1 and 16, respectively, while Split/Second and Crazy Taxi will be available for two weeks starting on February 1 and 16.

To claim these games, make sure your Xbox Live Gold subscription is active and find them in the Gold section of your Xbox’s home page.

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There’s still time to grab a couple of the January Games with Gold. You can find more information about those here.

 

Our Take
Not the strongest showing of games this month, but I could take a spin at some Crazy Taxi action again.

The newest trailer for Soulcalibur VI introduces several returning characters, as well as the mysterious new Grøh.

Grøh, known as The Agent in Black in the trailer, appears to be an assassin that is targeting the fighters of Soulcalibur. He wields a double-ended sword that can be split apart and used as two separate knives. 

Returning characters include Nightmare, who moves fast but still puts significant weight behind his giant (and evil) broadsword; Xianghua, who’s unique sword fighting style returns in full force; and Kilik, who once again returns to his bo-staff style that made him so popular. The trailer also shows off several Critical Arts and rage transformations for the characters, putting their opponents in a world of hurt.

Soulcalibur VI is scheduled to launch on PlayStation 4, Xbox One, and PC this year. You can check out the new trailer below.

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2017 was an amazing year on PC, giving us titles like PlayerUnknown’s Battlegrounds, Divinity: Original Sin 2, and more. PC titles can come out of nowhere, with early access titles, open betas, closed betas, and all manner of games in some sort of development “launching” years before an official release date. That said, here are some of the titles we know – or in some cases, simply expect – to be hitting in 2018. As anything can happen along the way, expect some hidden gems to come out of nowhere, as games like Undertale have done in past years.

13. GTFO
Release: 2018

GTFO looks like the horrific mutant lovechild of Left 4 Dead and Alien, and we couldn’t be more excited. The sci-fi co-op shooter tasks a four-player team of scavengers with exploring an underground complex for precious artifacts – but you must fight your way through an army of alien monstrosities if you actually want to cash them in. GTFO is the latest project from Payday designer Ulf Andersson, and sports an equal focus on teamwork. An A.I. “Expedition Director” also promises to deliver plenty of replayability via “procedural gameplay scenarios,” which could make GTFO a dream (or nightmare?) come true for co-op fans.


12. Metro Exodus
Release: Fall

The third installment in 4A Games’ post-apocalyptic FPS series, Metro Exodus has Russian protagonist Artyom setting out for greener (and hopefully less radioactive) pastures. This time around players can expect to battle Metro’s horrific monsters in more open sandbox environments, in addition to the linear and claustrophobic tunnels that the series is known for. Metro Exodus also boasts dynamic weather and a day-night cycle, which should make the survival-oriented action all the more immersive. Players can start stocking up on ammo and air filters sometime this fall.

11. Griftlands
Release: 2018

Klei’s impressive run of PC offerings (Don’t Starve, Invisible Inc.) has our interest piqued for this upcoming turn-based sci-fi RPG. While we haven’t seen much of it at all outside of its E3 trailer, the concept and company are enough to have us fiending for a chance to explore the outer galaxies. Pirates, mercenaries, payoffs and what looks like a fairly wondrous world to explore while you gear up and take down all manner of humanoid and alien make up the backdrop for a gritty space adventure.

10. Sunless Skies
Release: 2018

Sunless Seas was an impressive dark romp through Lovecraftian waters. The mysterious, story-soaked roguelike offered new adventures every attempt through its deadly seas. You can check out our review for that game here, and it should give you an indication of why we’re excited for the sequel. Instead of being forced to eat the crew and being assaulted by chthonic sea crabs, we can look forward to all manner of nightmarish realities in the sky on steamships. I’m sure there will be some otherworldly creatures in the celestial skies that will inspire awe, terror, and game resets – all at the same time.

 

9. The Last Night
Release: 2018

The Last Night, a pixelated, futuristic adventure set in a world where computers have taken on most of the world’s labor, made a splash when it premiered during Microsoft’s 2017 E3 reveal. The game looks like a stunning homage to Blade Runner and similar cyberpunk influences. The E3 trailer didn’t reveal much gameplay but suggested hints of gameplay elements from cinematic platformers like Another World and Flashback. We’re always up for another quality cyberpunk game and look forward to seeing if The Last Night lives up to the promise of its sci-fi trappings.

 

8. Wargroove
Release: 2018

We all love Advance Wars, and Chucklefish is giving us the prospect of a modernized take on the classic turn-based war battle of resources and units. Up to four players can play a commander and army to get into the mix, with online gameplay for those that want to dig into the strategy after tackling the campaigns. Map and campaign editors add to the mix and allow players to construct their own amazing creations. You can even play as one of the Starbound races as a faction.

 

7. Hunt: Showdown
Release: 2018

Crytek’s bizarre mix of teamplay hunting, monster slaying, and survival has us extremely curious to see what the final implementation will be like. Take on teams of other hunters as you track down your quarry, or team up as you attempt to take down your monstrous enemy. However, there can only be one winner, so those makeshift alliances fade quickly after the beast is downed and the trophy needs to be delivered. A tense hunt turns into a brutal battle for survival and escape, making this multi-phase hunt-and-survive experience an interesting amalgamation of several core genres.

6. Monster Hunter: World
Release: Fall

While the wait for the PC version takes us to autumn or beyond, hopefully the monster-slaying action translates well. The voracious hardcore audience for Monster Hunter titles could benefit greatly from a little PC power behind the action, with Steam serving as a great place to play with established friends and communities. While some of the ferocity behind the dinosaur thunder stomping and dragon fire-breathing may diminish by the time this hits PC, hopefully the port is worth it. Who knows, maybe we’ll even get something special for PC.

 

5. Dauntless
Release: 2018

Phoenix Lab’s take on beast hunting and slaying with a small squad of adventurers continues to ramp up to release with new weapons, customization options, and behemoths to square off against. The game’s promise of continuous updates for intrepid slayers to take on is an awesome one, with an ever-shifting endgame that serves up new deadly encounters on a regular basis.

 

4. Age of Empires IV
Release: TBA

While the RTS genre may have given up much of its legacy to the MOBA scene, if there’s any franchise that could bring it back to the spotlight, it’s Age of Empires. While we know almost nothing about the game right now, having Relic Entertainment at the helm inspires confidence that we’ll be getting something that channels the classic spirit of the RTS while adding some modern accessibility and improvements.

 

3. Artifact
Release: TBA

Valve’s Dota 2 inspired digital card game may not be Half-Life 3 or Left For Dead 3, but there’s plenty of room in that space for something different. Crafting a team of DOTA characters and gearing them up and pushing lanes promises to shake up a genre loaded with titles like Magic: The Gathering and Hearthstone. This is especially cool for players who may not want to embrace the technical last-hitting, split-second gameplay, and sometimes tumultuous teamplay of Dota 2, but still want to load up an anti-mage and push some barracks down.

 

2. World of Warcraft: Battle For Azeroth
Release: TBA

Another WoW expansion? Yes indeed. With artifact weapons being moved out of the spotlight, players can engage on swashbuckling adventures to rip resources off islands, participate in Warcraft III style sieges, and unlock a handful of new allied races as they explore new locations like Zandalar and Kul Tiras. Legion was instrumental in reigniting the WoW spark, and hopefully tapping into the ancient animosity between Horde and Alliance will give us yet another amazing chapter.

 

1. Civilization VI: Rise and Fall
Release: February 8

Civilization’s expansions are always a high note, adding a ton of new options to already robust core games. Rise and Fall promises to shake things up with a smattering of new systems, several new civilizations, emergencies to spur conflict, leadership options to control your ascent to power, and an age mechanic to chart your historic rise – and maybe fall.

We are back on
track this week with another edition of Blog Herding. We’ve got blogs about
people playing games, people watching games, and blogs about zero video games.
Dive in!

Community Blogs
For January 18 – January 24:

A
Look Back at Nier

It’s weird to think about how old Nier is, and be in a time and place where its
kinda-sequel is still pretty popular. Here Phoenix_Apollo, who wrote a review
nearly seven years ago, looks at what Nier was all about. It truly was a bizarre,
wonderful game – and one our blogger remembers better than others.

Are
Triple-A Publishers Obsessed With “Games As Service?”

BethesdaWare isn’t so sure about this whole games-as-service rhetoric. It
makes sense that developers would want to keep making money as games grow in
size and scope … but what is wrong with just providing some real single player?
Our blogger makes some good points.

A
Long Awaited Return

This isn’t a blog about gaming, but instead a tale of what longtime member,
Prince of Snark Euphoric Ennui I, has been up to. He used to be a frequent
writer, and it looks like you will see more of him in the blog section soon.
Give him a warm welcome back!

My
Year in Review (As a Human)

Writergirl2394 writes much like Ennui does, foregoing video games for some real
talk. As someone who knows Duluth and Uptown Minneapolis well, I can say that I
would miss Duluth in your shoes, but it sounds like you are doing well – even
if you are still figuring things out. We all kind of are.

Why
Watching Others Play Video Games is Special to Me – Part 2

GerardoExber takes us through a second round of this topic. In some ways,
Gerardo likes watching people play games to see if it is something he would be
into. It’s also a way for him to see the game through another set of eyes. I
mean, how many people have been thrilled by what others are doing in Breath of
the Wild, for instance? I used to love watching other’s game (usually I had my
own television and game going as well, and we were both playing JRPGs). 

Carving
Gaming Rushmores Episode 2 – The Standout Games Of 2017

Marcus Stewart teams up with Jack Gardner and Kevin Slackie to talk about the best games
of the year, and even manage to pick a definitive top-four favorites.

Community Challenge:

Game-Making
Challenge: Crafting The Perfect Open World

Haley Shipley is in charge of this current challenge (deadline: Feb. 5). It’s
her first time putting this feature together, and she is switching it up a
little bit. “This month, I want you to design a world you can sink days into.
Tell us how large the map is going to be, what sort of environments you can
find, and a bit about the people and places you can find. Work those
imaginations and create the next big open-world franchise!”

Community Playdate:

So, who is up for Monster Hunter: World on PS4? I plan on
playing a lot of this, and want to set up some playdates for the game. Let me
know if you’re interested in the comments!

I hope you enjoy
the blogs! Please contact me via my Game Informer page or on Twitter at @LouisGarcia12 with
any blog news or playdate suggestions. 

Microsoft has announced that the Xbox One version of PlayerUnknown’s Battlegrounds has hit a player-count milestone. The battle-royale game is now home to more than four million players, according to the company. As a way of saying thanks, Microsoft is giving players who download the game before January 31 a battle-point windfall.

Your account will be 30,000 BP heavier after February 1, provided you bought the Xbox Game Preview release before January 31 at 12 a.m. Pacific and created a character. Points can be used to purchase cosmetic crates, which give your character – you guessed it – cosmetic items.

 

Our Take
I haven’t been especially impressed with the performance of the Xbox One version of the game, which is pretty chunky even on the Xbox One X. Still, I’ll happily take the points, provided they’re not all filled with brown loafers. I think I’m set in the PUBG footwear department.