I began chatting
with Jeff Marchiafava about doing Blog Herding back in 2013. I just really
wanted my life intertwined with Game Informer’s. As many of you know, I
interned here. I love everything about G.I. I wrote many stories, one for print,
went to parties where craft beer was had, and bad games were played. And editor
Matt Kato became one of my closest friends, and one I look forward to chatting
with every day – even if he supports Manchester City. According to email correspondence
with Jeff, it was in January 2015 that we began talking about what this
iteration of Blog Herding would look like, and what it would mean when I took
it over.

There have been
so many times where bloggers reminded me just how old I was getting when it
came to a past game I played. And now I have this reminder that I did Blog
Herding for over three years, beginning on March 26, 2015. It’s baffling, rewarding, but also
scary. I’m afraid I didn’t do enough for all of you. I definitely tried! I hope
I did. I absolutely loved playing Rocket League and Monster Hunter with all of
you. I loved reading your writing. I absolutely enjoyed becoming friends with
some of you and chatting with you about life, games, and what gaming means to
us in our lives.

And Game Informer
has given me a lot. Every single one of you has given me more than I can
express – whether it is a reason to check out a game or a conversation on what
this crazy life means (it would be remiss not to mention Rebekah Lang’s impact
on me as a friend). When there was a chance to do Blog Herding, I knew I had to
give back to the great community. And not to belabor the point, but you all rock,
and I hope I served you well. The new website won’t have the ability for blogs
to be written. Your blogs will be saved, but I do recommend you back them up if
you can. And I implore you to all try and freelance – the range and depth of
content on display in this community is astounding. Don’t be afraid to grow,
and then to shine.

Our final Blog
Herding has ninjas, foxes amongst the stars, a card game, and eulogies. It’s
not a regular week, but a good one. A bitter sweet one, but one I’m glad to
have been a part of. I just wish I had been here longer. You’re all amazing.

I actually kept a
bottle of a special beer, Alaskan Smoked Porter 2011, in the hopes that I would
get a job at Game Informer before its recommended aging length of five years
was up. I gave myself a five-year window. To some, I failed, but I made great
friends along the way, and I wouldn’t change a thing. Except maybe not having
an old beer to drink now! That’s life, and I hope with the loss of user blogs,
you all find a way to continue writing.

Looking back at
that first Blog Herding… I don’t even have the same last name anymore! What a
wild ride this has been. Thank you all.

See you all
later, space cowboys and cowgirls. No – you have dust in your eyes. Plus, I’m
allergic to my cat. Yes, the one I named after Shigeru Miyamoto.    

Community Blogs
For May 17 – May 30:

Recomends: Shadow Blade: Reload (PS4)

The Zangmaster writes about a fast-paced platformer starring a ninja. That’s
pretty much all I need to know. While I like to play ninja games more in the
style of Tenchu (such an underrated, amazing series), I’m down for just
about anything with a ninja in it.

64 – The Console With a Distorted Legacy

Widdowson91 argues that the Nintendo 64 isn’t all that great because it doesn’t have a lot of great games compared to other consoles. I
would argue that a handful of the 64’s best games are probably some of the best
games ever. It’s an interesting blog. What do you think?

Beta: Rule Changes, Loot Boxes, and Trolls, oh my!

JillG breaks down the popular Gwent, a card game a good friend of mine won’t
stop talking about, and one I know nothing about. It’s a good read for those
interested in trying out the beta, which I finally deleted because I just can’t
find the time to play it. Plus, I’m more of a Pazaak guy myself.

Would A Star Fox Racing Game Really Be
That Bad?

In a world where gamers want proper Metroid and Star Fox games, Nintendo might
give us exactly what we want: a Star Fox Racing game. Err, wait a minute.
MightyMagikarp’s blog counters the people who don’t want to see an improper
Star Fox game, instead giving us reasons why this might be a good idea. At this
point I would rather see him on a planet filled with dinosaurs again.

My Recent Speedrun Obsession
Writergirl2394 is addicted to speedruns. She breaks down what makes them
appealing, like Skyrim’s broken world involving horses and flinging oneself.
This is definitely one interesting community, and one I would like to explore

RIP User Blogs
It was hard to include these blogs, but this is what we got with the end of BH
near. Dominic Cichocki, who has been an up and coming writer in the blogosphere
as of late, reflects on what the platform was able to do for him. This is such
a nostalgic post it both makes me happy and hurt. Thank you for being a part of
G.I., Dominic.

A Farewell To The Blogs (Thanks, G.I.)
Bjdbuch first wrote a Game Informer blog nine years ago. I had just moved to
Alaska and was writng for a newspaper there and trying to freelance and break
into the industry. (I actually interviewed with Andrew Reiner and Jeff Cork, I
believe, for a job at Game Informer that summer). I ended up getting closer to
where Cork grew up than to G.I., but it was a fun adventure! Anyway, bjdbuch
wrote a blog back then. At 13. It was short and imperfect, but it was another
part of the Blog Herding legacy. “The community gave me a sense of
purpose and pride during a time in my life where I didn’t have much. Middle
school was hell, but I knew that I could always go to GameInformer.com and find
people who liked me for the nerd that I was. It was amazing.” You’re amazing,

Dungeon: Give the Blogs Some Company in the Grave

JillG “celebrates” the demise of Blog Herding with Darkest Dungeon. It works.
Jill may have come to the blog game later on, but her impact was felt. Thank
you for sticking with us, Jill!  

Gaming’s Most Epic Moments: The New GoW
Was Amazing

Brendon Curzio beat God of War, and I did not. So, I can’t say what all he
writes about, but I can say the moments in God of War are *kisses fingers like
a chef* – amazing. I can’t read this because spoilers, but knowing Curzio, it’s
good. And knowing God of War, these moments are some of gaming’s best.


& Luigi: Superstar Saga + Bowser’s Minions Review – A Welcome Return

delievers a short and sweet review on why this Super Mario and Luigi RPG is so
much fun to play. “The biggest new addition is a new separate campaign
featuring a tenacious goomba trying to reunite with his beloved leader. The
gameplay plays out in a real-time strategic lite style.” I have wanted to
replay this game on the Gameboy Advance, but I really want to try out the new

Community Writing Challenge:

This is it, ladies and gentlemen. The final challenge: What
did writing for Game Informer’s blogging platform mean to you? What did it do
for you? How did it change you?

I hope you enjoy
the blogs! Please contact me via my Game Informer page or on Twitter at @LouisGarcia12 with
any blog news or playdate suggestions.

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