Youtuber Shesez is back with another episode of his Boundary Break series, this time covering the Crash Bandicoot N. Sane Trilogy.
These videos always provide not only amusing images of stretched out characters and unused assets, but also some small insight into how games are made. The regular unused assets, characters floating right outside the places they’re supposed to appear seconds later, and secret assets used as measuring sticks for other assets are all in effect here.
You can also see how most screens in the game are actually loaded into the world itself, and items that might be used simply to modify the in-game lighting. You can also see what exactly happens to Crash himself when he falls out of bounds and into his death.