Indie publisher Annapurna Interactive has announced Outer Wilds, a first-person space mystery game about exploring the horrors of the universe.

The universe in Outer Wilds is caught in an endless time loop, which is at the center of the game’s mechanics. 

“The planets of Outer Wilds are
packed with hidden locations that change with the passage of time,” says the game’s description. “Players can
visit an underground city before it’s swallowed by sand, or explore the surface
of a planet as it crumbles beneath their feet. They also have access to a
variety of unique gadgets that help them probe their surroundings, track down
mysterious signals, decipher ancient alien writing, and roast the perfect
marshmallow.”

You can check out the trailer for the game below.

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Outer Wilds is scheduled to release in 2018 on PC and unspecified additional platforms.

 

Our Take
I definitely dig a lot of what I’m seeing here. Space horror is rare and while this doesn’t exactly fit the bill, a lot of what it does show seems cool.

Ni No Kuni II’s young king Evan needs all the help he can get in ruling Ding Dong Dell, and when a man mysteriously appears before the king, help arrives at just the right time.

Roland turns into a mentor and protector to Evan, which is a role he relishes.

For more on the game, check out our New Gameplay Today video here.

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Ni No Kuni II: Revenant Kingdom comes to the PS4 and PC on March 23.

Alternate reality gaming has yet to really take off, existing more as an interesting concept that developers are exploring. However, this demo by Abhishek Singh may be a sign of things to come.

Singh calls the demo a “multiplayer AR game” and it’s obviously a little rough around the edges, but the concept is there, with 3D model versions of Ryu and Chun-Li fighting in a real world setting. You can watch the whole demo right here, with Singh using the phone interface to navigate fights and perform combos.

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It’s worth noting this is an in-house demo not authorized by Capcom, so it’s unlikely this will be distributed for public play.

[Source: GamesBeat]

Update: Square Enix has confirmed that Shadow of the Tomb Raider is coming out on September 14 for the Xbox One (and Xbox One X), PlayStation 4, and PC simultaneously. The company says more info is coming on April 27.

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Original Story: The official Tomb Raider site is teasing something for tomorrow but it might look like the cat is already out of the bag. The sleuths over at Kotaku have examined the HTML to discover the big secret:

tagline”:”Shadow of The Tomb Raider is the climatic finale of Lara’s origin story. Available September 14th 2018

We dug into the HTML ourselves and it looks like what’s there has already been removed by Square Enix. Still, we’ve known that a Tomb Raider announcement has been coming for some time and given that the movie is about to release and there was a Lara Croft barbie doll announced, so the publisher capping off all of this Tomb Raider-related wave of news with a new game reveal makes sense.

For more on Tomb Raider, be sure to check out our chat with actress Alicia Vikander on reinventing Lara Croft in the new Tomb Raider movie.

[Source: Kotaku]

Our Take
This is probably accurate, so expect details on the new Tomb Raider game tomorrow.

Bandai Namco has confirmed a previous rumor that The Witcher’s Geralt of Rivia is joining Soulcalibur VI’s cast of characters.

The White Wolf’s complementary sword and sign skills can be seen in his intro trailer below, which also shows that Geralt is as salty as ever.

Soulcalibur VI comes out in 2018 on PS4, Xbox One, and PC.

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Another game in the wave of popular console and PC titles getting ported to mobile, ARK Survival Evolved is making its way to mobile phones.

The game is being ported by mobile developer War Drum Studios, who brought series like Grand Theft Auto and Bully to mobile, and strives to be the exact same game from the PC and console version on mobile devices. That’s the full island, 80+ dinosaurs, online multiplayer, and all the survival aspects of the title.

You can check out the trailer here below.

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Invites for the iOS beta can be signed up for now at War Drum’s website, though the full game will be on both iOS and Android. ARK Survival Evolved has, according to developer Studio Wildcard’s accounting, sold nearly ten million copies.

 

Our Take
It’s interesting to see how many games that are seeing massive success on PC are then trying to use mobile to expand the player base. It sure took a graphical hit, but relative to the hardware and the need to sustain battery life, it looks alright.

The Yakuza series is stronger than ever, with the recent wave of PlayStation 4 remasters and a new prequel game bringing Kazuma Kiryu to appreciative new audiences. Just as those fledgling fans are figuring out what loyal Yakuza players have known for more than a decade, Yakuza 6 comes along and upends it all. The latest entry in the series may mark the end of Kiryu’s tale, but don’t worry; Sega gives The Dragon of Dojima the sendoff he deserves. 

Without getting too deep in the weeds, Yakuza 6’s story centers on Kiryu’s adopted daughter Haruka Sawamura, who is struck by a hit-and-run driver early on. She was holding a child at the time of the event, and that child’s identity is paramount to the overall arc. The long story is told through an abundance of cutscenes, but I was engaged throughout. Players who are concerned about jumping into the finale without having played through all the other games shouldn’t worry, either. While the story is complicated, it’s largely self-contained. The game cleverly provides context for the important players in the world, and in rare instances when a cameo or reference didn’t click for me, I never felt lost.

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The story provides broad motivations, but much of the Yakuza 6 experience is about making your own way through the world. Between Kamurocho’s familiar neon playground and the comparatively calmer Onomichi in Hiroshima prefecture, Yakuza 6 gives you plenty to do. The two locations are a joy to explore, and they’re brimming with optional activities. Kiryu has a lot of time on his hands, and I looked forward to every opportunity to keep him busy. Many of the missions provide rewards that feed into two of your biggest diversions; the people you help often want to join your baseball team or help take down gangs in your new Kiryu Clan. I’ve spent my fair share of time in Yakuza’s batting cages, and it was satisfying to show off my skills while managing my own crew of sluggers. I didn’t find the clan missions (which are basically tower-defense, minus the towers) quite as interesting, but I was still compelled to complete them all.

The brawler-style combat feels satisfying, whether you’re swinging your fists or whatever random props you can grab, and I appreciate little touches like the way terrain affects how you take down goons. Getting into scraps is quick, too, which encouraged me to seek out encounters even near the end of my adventure. Dragging enemies into stores, where the battles continue, is particularly fun – probably because I didn’t have to worry about picking up the mess. Thanks to a reworked leveling system, I leveled up abilities and unlocked moves the way I wanted, rather than having to work my way around a preset ability grid. All these little elements help deliver an exhilarating sense of freedom. 

One of my favorite things about Yakuza 6 is that it delivers surprises at such a steady clip. Kiryu’s quest has life-and-death stakes, but he’s pretty much down for whatever along the way. If you’re interested, you can spend countless hours in side missions and other activities, including spear-fishing, babysitting, and chatting up ladies online. Japan’s citizens have their share of issues, too, which don’t necessarily involve gang warfare. I was eager to lend a hand to everyone who needed help, partially because the rewards can be great, but also in large part because these side missions are so delightfully strange. More importantly, it’s a blast. A typical Yakuza 6 session – if such a thing exists – can include darts and karaoke, before concluding with a goofy quest to retrieve an engagement ring from an errant robotic vacuum. The game does a great job in delivering both a meaningful and emotionally resonant story, as well as some of the weirdest, silliest stuff I’ve seen in a long time.

As fun as it all was, I’m still sad to see Kiryu off. He leaves the series on his own terms, and the conclusion is a fitting tribute to the character. One of the things I’ve liked most about him is how he remained decent, even though his lifestyle frequently put him into contact with decidedly less decent folks. Heck, one of the game’s lengthiest mission chains is focused on making friends with all the patrons at a bar. Kiryu approaches the bizarre situations he encounters with grace and empathy, while also bringing a righteous rage when necessary. I’ll certainly miss Kiryu, but we clearly haven’t seen the end of Yakuza.

Late Wednesday night, Twitch streamer Ninja joined up with rapper Drake to play some Fortnite duos. The stream grabbed absurdly high numbers right off the bat, but after Drake tweeted about his participation, the viewership skyrocketed to break the record for most viewers on a Twitch stream.

Back in February, Dr. DisRespect set the record for Twitch viewers at just under 400,000 according to PC Gamer. As of this writing, Ninja and Drake’s Fortnite Battle Royale stream topped out at over 600,000 viewers at the same time. In addition, Drake and Ninja were the number one and number two Twitter trends in the United States respectively.

Ever since Epic pivoted Fortnite to the Battle Royale format, the game has become a fan and streamer favorite on Twitch. With this stream likely bringing in people who may have never heard of Twitch or Fortnite, the game is unlikely to lose momentum any time soon.

[Source: Ninja on Twitch]

 

Our Take
Ninja was already blowing up in popularity as of late, but this kind of attention could very well help him become the most popular streamer on Twitch. It will be interesting to see if other celebrities look at streaming on the service given the attention Drake’s appearance on the stream garnered.

A possible leak of Kingdom Hearts 3 worlds has supposedly suggested that 100 Acre Woods is making a completely expected return to the series and Frozen is making its first appearance.

The leak, which we’re classifying as a rumor, comes from the same source that pulled development screenshots of Kingdom Hearts 3’s Monsters Inc. world well ahead of the official reveal. It was first posted on Reddit, where the leaker looked at file names from a FTP server. Only file names were available, but it associated files from known worlds with filenames for enemies and objects, allowing people to make educated guesses on the rest.

The discovered files allegedly showed FR02, with a lot of associated icicle files, and PO, which has things like vegetables and Rabbit’s house. The best guess on these is Frozen for the first one, possibly as a musical world, and 100 Acre Woods for the latter.

If that is true, that puts the current world list at Big Hero 6, Tangled, Frozen (three CG Disney movies); Toy Story, Monsters Inc. (two Pixar movies); Hercules, Winnie the Pooh (two traditionally animated Disney movies); and the presumably a usual set of original Kingdom Hearts worlds.

Kingdom Hearts 3 was announced at E3 2013 alongside Final Fantasy XV for PlayStation 4 and Xbox One. The PS4 remaster of Dream Drop Distance, released in January 2017, also included a prologue to Kingdom Hearts 3.

[Source: Reddit]

 

Our Take
It would make a lot of sense to make Frozen the musical level, but maybe you fight alongside Elsa or something. Still, we don’t know these rumors are real yet, so we’ll have to wait and see.

Nintendo posted new hint art for Super Mario Odyssey, somewhat abstract pictures that tell where a power moon is hidden for people who interpret the meaning correctly. At least, it’s usually a power moon…

The art tweeted today was very quickly dissected as underneath one of the floating pyramids in Tostarena. People went there and ground-pounded the area only to find, well…a thing. A tiny green thing.

While the actual reward isn’t amazing, it does kind of blow open the question of what else is hiding in the game. New hint art was supposedly datamined out of the Luigi Balloon update, were secrets like this also buried deep within the game’s world? Lots of major Switch games, such as Breath of the Wild and Splatoon 2, have received DLC content in the last year, but Nintendo has been mum about anything for Super Mario Odyssey.

Maybe there’s a lot more hiding below the surface.