Activision’s Deadpool game has had an odd history that just sort of keeps getting dumber.

The game originally released in June 2013 to less than stellar reviews. Due to licensing issues, the game was subsequently delisted from digital distribution services in January 2014, six months after release. Following the success of the Deadpool movie, Activision relicensed the existing title and remastered it for PlayStation 4 and Xbox one, relisting on digital services on November 2015.

Now, two years later, the game is getting delisted again. On November 16, the game will disappear from services for what one assumes is the final time. This two year stretch since the last relisting has been the longest stretch of time the game has been available.

If you are eager to own Deadpool digitally, and I have no idea why you would be, you have until this Thursday to do so and the rest of your life to regret that decision.

 

Our Take
I am very interested to see if it gets relisted again – not because I want it, but because the idea that Activision just re-releases the same Deadpool game every time Deadpool is relevant is hilarious to me.

Sony is happy with the new Marvel-connected Spider-Man series and is taking advantage with spinoff after spinoff, now including Morbius, the living vampire.

The news comes courtesy of Hollywood Reporter, which, uh, reports that Sony is pursuing a spinoff of Spider-Man’s sometimes-villain and antihero. Morbius was a human with a rare blood disease who, in a world of lizard men and radioactive spiders, decided to try and cure himself and of course became a vampire.

Some fans might remember Morbius from FOX’s Spider-Man cartoon, where the more kid-friendly nature of the cartoon forced writers to change Morbius’ blood-sucking from his fangs to far scarier living suckers on the palms of his hands.

Sony has confirmed it is producing a Venom spinoff that takes place in the same world as Tom Holland’s Spider-Man, with rumors abound that Black Cat and Silver Sable movies in the same vein also in development. 

[Source: Hollywood Reporter]

TT Games has assembled an enviable brand with its Lego games, consistently delivering laughs with family friendly co-op. Its latest game, Lego Marvel Super Heroes 2, keeps the streak going, though the results are a little sloppier than we’re used to. Check out our latest episode of New Gameplay Today to get a look at the game, where Leo Vader, Joe Juba, and I show off some of the deep-cut characters and at least one or two bugs.

The game’s open world is a fun mashup of eras and locations from the Marvel Universe, and its roster of more than 200 unlockable characters is great. What’s not so great? Its frequent and occasionally game-breaking bugs. We’re still working on our formal review, but in the meantime, this video shows off some of Lego Marvel Super Heroes 2’s highs and lows.

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Lego Marvel Super Heroes 2 is available today on PlayStation 4, Xbox One, Nintendo Switch, and PC.

With 148,777 dominoes and a lot of patience, YouTuber TheDominoKing created an impressive tribute to Super Mario Odyssey. It took him over two months to build the setup, and the final product is nothing short of amazing. 

The nearly five minute video shows the entire setup. Each part is recorded individually and it’s then all edited together to give the impression of continuity between each set. Despite this, it’s still very well done and features a slew of characters and villains such as Mario, Pauline, Bowser, Cappy, and Princess Peach. We get to see some of our favorite characters in their wedding attire, too. You can watch the video yourself below.

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TheDominoKing has long been making domino-themed videos inspired by pop culture and video games. For more of his work, check out these videos that are centered around Super Mario World, Sonic, and the Legend of Zelda. You can read our review of Super Mario Odyssey here.

[Source: TheDominoKing on YouTube]

A recent sketch from Saturday Night Live parodies eSports by having two gamers face-off in a fighting game bearing a striking resemblance to Mortal Kombat.

In the skit, actors Pete Davidson and Kenan Thompson have to choose a fighter before the match begins. Unfortunately, Kenan is forced to play a character he’s never heard of before: Boo Boo Jeffries (Tiffany Haddish), an amusing character that isn’t very helpful in a fight. The skit is entertaining and is mostly ludicrous, making it worth a watch. You can check it out below.

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For more SNL skits, check out the outtakes from a Star Wars skit that was aired earlier this year.

Diddy Kong, who debuted as Donkey Kong’s sidekick in Donkey Kong Country on SNES, is featured in Did You Know Gaming’s latest video. The YouTube show takes a deep dive into Diddy’s history and how he has evolved over the years.

Originally, Diddy Kong was planned to be a redesigned version of Donkey Kong Jr., but Nintendo eventually asked Rare to make him an entirely new character. The artist behind Diddy Kong’s design, Kevin Bayliss, hoped that Diddy would provide a contrast to Donkey Kong. Whereas Donkey Kong is more aggressive and strong-looking, Diddy Kong has a friendlier and more childlike aesthetic. 

The video looks at all the games Diddy Kong is featured in, which spans across several console generations including the Nintendo 64 and Wii U. You can watch the video below to find out more interesting details.

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For more Did You Know Gaming videos, click here to see an in-depth look at Mario + Rabbids: Kingdom Battle and click here for GameCube trivia.

Warface, the free-to-play online first-person shooter from Crytek, is joining in on the battle royale craze thanks to the success of PlayerUnknown’s Battlegrounds. Crytek announced today in a blog post that the “new, experimental PvP” mode is coming to the shooter for a limited time alongside the next update.

The new Battle Royale mode is strikingly similar to PUBG, where everyone fights for survival until the last one standing, and also features a shrinking map. 

Crytek is the studio behind the upcoming shooter Hunt: Showdowns, which is currently requesting players to sign up for the alpha. In 2016, Crytek shut down five of its subsidiary studios, which you can read about here.

[Source: Warface Official Website

Wall Street Journal reporter Takashi Mochizuki, via Japanese news site Jiji, reports that Capcom is planning multiple Switch titles for the next fiscal year, including Ace Attorney.

The statement came from Capcom chief operating officer Haruhiro Tsujimoto, who was asked about Switch development. Tsujimoto explained that they have already begun development of games for the system, including a game in the Ace Attorney series for fiscal year 2019. Capcom’s fiscal year, like most Japanese companies, starts on the first day of April and ends on the last day of March, so any new Switch titles would come after April, if you take Tsujimoto’s comments literally.

Capcom infamously said recently that getting new software out for a system’s first year is not possible, but Ace Attorney is traditionally not an extremely resource-intensive title. Assuming they plan to keep the 3D models from the 3DS/mobile games, it should still look quite nice on the Switch.

[Source: Takashi Mochizuki Twitter]

 

Our Take
The series has been up and down lately, but I am always down for more portable lawyering.

In an interview with CNN, Nintendo of America president Reggie Fils-Aime was asked about the Switch’s differences from the Wii U, a system the company has admitted failed in the market.

When asked about the Wii U’s unclear marketing, Fils-Aime had this to say. “We worked hard for the Nintendo Switch to make it crystal clear what the proposition is. It’s a home system that you can take on the go, play anywhere with anyone, and that’s resonating.”

The Wii U launched to some confusion thanks to the name and the gameplay propositions of the Wii U gamepad. Retail was full of stories of people not understanding the console was a new system and what if any benefit the gamepad had for playing games and whether it warranted a $300 purchase.

On the subject of software droughts, another major issue with Wii U, Fils-Aime was bullish.

“We’ve addressed [software droughts] with the Nintendo Switch — having a steady pace of new launches is critical. Whether it’s the big companies like Electronic Arts, or whether it’s the smaller independent developer, we need those companies to create content to support us. We have that now with Nintendo Switch.”

Nintendo announced that that they’re planning to increase Switch production to 30 million units before April 2019, with ten million having been sold so far.

[Source: CNN]

After last weekend’s Extra Life shenanigans, the Game Informer editorial crew is ready to kick back and relax with some games for the next two days. For some, that means diving headlong into some of last week’s big releases; for others, it means going back to releases from early last month that deserve a full playthrough. And of course, there’s always the tried and true favorites ready to pull us back in.

Ben Hanson (@yozetty) – Oh man, I think I have a nice relaxing weekend coming up… I could keep playing Super Mario Odyssey, that’d be a good time. But I should really go back and play some more of the latest South Park game, it’d be nice to finish that one off. Have a good weekend!

Jeff Marchiafava (@GIJeffM) – I’ve got a whole host of games I’m currently not paying enough attention to, but Breath of the Wild sits at the top of the pile for this weekend. My first few hours with the game have been a bit rough, but I’m not giving up yet. I mean, Kyle loves it and he’s not stupid, so there must be something to it, right? Wait a minute – is Kyle stupid?

Imran Khan (@imranzomg) – This weekend, I will finally start Assassin’s Creed Origins after the long process of getting it on my Xbox One X. I also appear to be low-key addicted to Mario Odyssey and keep finding myself playing for just one more moon for hours at a time.

Brian Shea (@BrianPShea) – I have so many games on my plate at the moment: Wolfenstein II, South Park: The Fractured But Whole, Assassin’s Creed: Origins, Uncharted: Lost Legacy, and post-game stuff in Super Mario Odyssey and Shadow of War. However, I think I’m going to focus on Wolfenstein II and South Park this weekend. And Overwatch because of course.

Daniel Tack (@dantack) – A baguette with brie and butter.

Javy Gwaltney (@Hurdyiv) – I’m gonna be RIPPING AND TEARING on the go. Also Oddyseying.

Kyle Hilliard (@kylemhilliard) – I’m hoping to see Thor: Ragnarok this weekend, but otherwise I don’t have any big plans. I am done with Super Mario Odyssey, and I miss it dearly. I wish there was more I available for me to do. I guess I could try to max out high score races? I might start Assassin’s Creed: Origins this weekend. It all depends on whether or not my daughter goes to bed at a reasonable hour.

Andrew Reiner (@Andrew_Reiner) – I hope to finish Wolfenstein II: The New Colossus and The Evil
Within II this weekend. I’m also working on my Star Wars Battlefront II and
Super Lucky’s Tale reviews. I enjoy one of those two games.

Cody Mello-Klein (@Proelectioneer) – My gaming diet this weekend is sweet and sour. I plan on getting to all the Super Mario Odyssey end game content that people have been talking about., while diving back into Wolfenstein 2 on higher difficulties (because I like pain).

George Ash (@GeorgeEAsh) – This weekend I’ll be hoping back on Overwatch to pwn some nubs, and I’m still slowly playing through The Fractured But Whole. I’ll also be checking out more of South Park: Phone Destroyer, which looks promising from my first hour or so with it.

Keenan McCall (@KEeNanMcCall525) – I’m going to be working a lot this next weekend, but hopefully I can sneak in some Metroid: Samus Returns before bed.