Capcom will be holding a livestream on Twitch celebrating Mega Man’s 30th anniversary on December 4, promising that you won’t want to miss it.

Back in December, Mega Man Legacy Collection 2 producer Kazuhiro Tsuchiya said to look forward to December for Mega Man news. “I want to say Capcom has not forgotten about Rockman,” Tsuchiya said.

While there is no indication what, if anything, Capcom has to reveal during the livestream, but there were a few hints inside Mega Man Legacy Collection 2 that indicated there may be something up Capcom’s sleeves for the Blue Bomber.

The livestream will be on Capcom’s CapcomUnity Twitch channel on December 4, 11:00 AM PT/2:00 PM ET/7:00 PM GMT.

 

Our Take
Hopefully Capcom has a new announcement or two, especially with so many developers successfully reviving IPs we once thought were dead. Though, if they do revive it, ideally they do it in a way that pleases fans.

Aliens and supersonic hedgehogs, oh my! Earth Defense Force 2017 and Sonic Adventures 2 are coming to Xbox One backward compatibility today, according to a tweet from Major Nelson.

Earth Defense Force 2017, which came out on the Xbox 360 in 2007, pits players against a hostile army of alien invaders in a version of 2017 that is almost as bad our own. Our own Joe Juba called named it as one of his favorite cult classics. Sonic Adventure 2, originally released on the Dreamcast in 2001 but later ported to Gamecube, PlayStation 3, and Xbox 360, is a classic entry in the Sonic franchise. If you haven’t had enough Sonic this year, this is the perfect chance to enjoy one of Sonic’s best adventures.

Giant Sparrow’s strange fiction indie title What Remains of Edith Finch will receive a limited physical release and vinyl soundtrack, courtesy of iam8bit.

In a tweet, the limited run retailer revealed a physical version of the story driven indie title for PlayStation 4 is available for preorder and set to ship in early 2018. Copies of the game run for $29.99 and include reversible cover art, and the product will not be region locked. 

 

The company also plans to release a vinyl disc version of the game’s soundtrack. The record’s jacket features art by Giant Sparrow’s Holly Rothrock, and the disc comes in a smoky wood color. The vinyl is set to release Spring of 2018 with a preorder price of $28.

Released digitally on April 25 on PC and PlayStation 4 as well as on the Xbox One on July 19, What Remains of Edith Finch has received acclaim from critics and fans alike for its story and experimental takes on gameplay. The game is currently in the running for best Narrative in The Game Awards. (Full disclosure: Game Informer is on the voting jury). Be sure to check out our full review of the game.

[Source: iam8bit]

Outpost Games, a technology and development company that is behind the Hero streaming feature, has announced that their multiplayer survival game is going into closed beta on December 11 – 17.

Hero, which Outpost Games has designed to let streamers and the audience get feedback, is being deeply integrated into island survival sim SOS.

In SOS, players
are tasked with retrieving a valuable relic in order to claim one of three
seats on an escape helicopter. In order to escape the island, players will need to
use the power of both voice and personality to build bonds with other
contestants and navigate the dangerous terrain.

Additionally, December 9 and 10 will be available for a special Vets vs. Threats mode that pits veteran players against newly recruited performers. 

You can sign up for the beta at the game’s official site.

MercurySteam has released Raiders of the Broken Planet’s second premium campaign, Wardog Fury, and the studio also announced a fundamental change that campaigns can be accessed. Starting today, all players will be able to check out the game’s premium content using the currency that they earn by playing the game.

Gold can be used to temporarily unlock missions that players don’t own for four hours. Otherwise, Wardog Fury can be purchased for $9.99, the same price as the first premium episode, Alien Myths. Episodes are standalone experiences and aren’t dependent on one another.

(Please visit the site to view this media)

Wardog Fury includes four new story missions and an exclusive character, Loaht. It’s available today on PlayStation4, Xbox One, and PC.

For another look at the game, check out this previous video.

We took last week
off to stuff our faces with plenty of food, but we’re back for another edition
of Blog Herding!

Community Blogs
For November 16 – November 29:

Puzzle
Racers

StarterPack has a challenge: write about which two genres should fit. He got to
thinking about this when trying to race through Portal, and wondered, are there
“any puzzle racing games?” I’m guessing you have puzzles in games with timers,
much like in the original Resident Evil, but I’m not sure of too many.
StarterPack takes us through his idea for such a game, and challenges others to
doing the same.

The
Beauty of an Empty World

Haley Shipley is here to write about how different it is to feel emptiness in a
self-reflective way, versus one that makes you search and yearn for more. It’s
made her rethink her relationship to Breath of the Wild. Heck, I like a less is
more approach, and often just like discovering…well, views in Breath of the
Wild. Finding Koroks and other things is cool, but I just loved exploring so
much. While in California and Oregon for my honeymoon, I couldn’t help but
think how Breath of the Wild could take inspiration from what I saw there, but
just how fun exploring without a purpose can be.

Skyrim
VR: Exploring the World Again for the First Time

When it comes to VR, Kyle Wadsworth was all for the experience combined with
Skyrim. And though it seems to have some major glitches early on, it is
something to behold in VR. It’s not the best version of the game, but
Kyle is still enjoying the experience enough to keep playing. “…the VR version
is icing on a delicious cake,” he writes.

The
Essentials Challenge: Widdow Son – Eternal Darkness

I’ll never forget the scene in Eternal Darkness that Widdow Son chose to write about for
Father Titan’s ongoing feature. I walked through a door, only for my character
to be staring at me through bars. I was imprisoned, he started screaming, and
then the moment reverted back to “normal.” So, yeah. If that sounds okay to you,
read all about Widdow Son’s first time playing it and why!

In
These 4 Years as a Blogger

GerardoExber is a longtime blogger around these parts. So, when takes time to
reflect, he has a lot of time to reflect on. Four years, in fact. It’s kind of
crazy to think about how long some people have blogged here, what they’ve gone
on to do, and how many wonderful words about video games have been written.

Game
Making Challenge: The Next Evolution of Battle Royale

Since we are covering two weeks of games here, Brendon Curzio was actually able
to answer StarterPack’s writing challenge. Basically, he put together the Souls
games with PUBG. I haven’t played much of either, but I like where he goes with
this. I’m down with massive PvP.

Writing Challenge:

Please see StarterPack’s challenge above. It’s a good one!

I hope you enjoy
the blogs! Please contact me via my Game Informer page or on Twitter at @LouisGarcia12 with
any blog news or playdate suggestions.

Another day, another game migrates to the Switch. As announced by developer the Game Bakers, the heavily stylized action game Furi is coming to the Nintendo Switch in early 2018.

Furi originally released last year to middling reviews, but the Switch version will include all the content released for the game so far on other platforms as well as any fixes that have been made to the game over the last few months. Furi will be available for $20 with a release date to be announced soon, and if you want to watch the game in action, check out the short trailer below.

For our review of the game, click here.

(Please visit the site to view this media)

[Source: The Game Bakers via Gematsu]


Our Take
Anyone looking for a stylish, visually striking action game with brutal boss fights will find plenty to like in Furi. Complaints against the difficulty and lackluster boss design are valid, but if you want to take the “git gud” ethos on the road, the Switch version of Furi will definitely let you do just that.

Nintendo’s wacky arm flailing fighter has a new mechanized version of Spring Man available thanks to the latest update.

In a Twitter post made by Nintendo, the company revealed Springtron, a mechanical version the game’s original character, is freely available as part of Arms’ 4.1 update. 

“He’s the ultimate fighting machine, the titan of tech, the tester of mettle,” the post reads. “The enigmatic and seemingly indomitable Springtron is now available with the new ARMS 4.1 update.”

The post came with a preview image of the fighter, which can be viewed below.

The update will provide a slew of balancing fixes as well, from character speed to projectile punch curve and damage. A bug which causes Revolver and Retorcher projectile attacks to freeze in midair will also be fixed.

Released June 16 of this year on the Nintendo Switch, Arms has seen positive reception and support from the gaming community for its take on the arena fighting genre, pitting four players against each other with pojectile punching-based gameplay. Three other characters, Max Brass, Lola Pop, and Misango, have been added since launch.

[Source: Destructoid]

 

Our Take
It’s always a pleasure to see a company provide free content with a game’s update, and a new character added to one of 2017’s most creative fighters is more than welcome.

Tomorrow marks the release of Xenoblade Chronicles 2, a massive Switch-exclusive RPG from developer Monolith Soft. Right about now, reviews are hitting for this title… but ours isn’t quite ready yet. 

Xenoblade Chronicles 2 is a huge game; I’ve spent about 100 hours with it, and even with that much time invested, I still haven’t finished (though I am so close). While I have certainly formed some pretty solid opinions over that span, I want to be sure to see the story through to its conclusion – especially considering the potential for wild twists. The scope and value of possible post-game content is another element I’d like to take into consideration before issuing a final verdict.

Here’s what I can say that isn’t likely to be influenced by the final chapter: It is a deep RPG with a cool core premise, and set in a world that is fun to explore. I especially like the depth to character progression; if you enjoy allocating various points and taking a hands-on approach to managing your party’s growth, this is basically a dream come true.  

Those are the best parts, but the whole picture isn’t so rosy. Combat is entertaining in bursts, but it drags as the encounters get longer without getting more tactical. Also, much of the quest design feels archaic, with fetch-this and kill-that objectives filling up most of your to-do list. Lastly (and this might change), the story and characters are serviceable, but not necessarily surprising or interesting. 

Check back later (hopefully today!) for a more detailed assessment in our official review.

During today’s annual meeting with shareholders, Microsoft’s CEO Satya Nadella talked a little bit about the Xbox brand as part of Microsoft as a whole.

“We’re mobilizing to pursue an expansive opportunity in the 100+ billion gaming market,” explained Nadella. “This means broadening our approach to how we think about gaming end-to-end. About starting with games and how they’re created and distributed, and how they’re played and viewed.”

Nadella noted that future plans include bridging the PC, Xbox One, and mobile users, pointing out that there are 53 million active user accounts, though that number likely includes everyone with an Xbox app on their Windows device.

Finally, while Microsoft has not officially shared Thanksgiving weekend numbers, Nadella has categorized it positively. He boasted that the Xbox One X, which he called the “most technically advanced and most powerful console ever built” is seeing “incredible response from fans this Holiday season.”

 

Our Take
Considering what Phil Spencer has said in the past about streaming being a possible future for Microsoft consoles, Nadella’s statement of how games are played and viewed makes a lot of sense. Microsoft has spent a lot of this generation on their heels, so big moves for the Xbox brand make sense.