The pirates, the swashbuckling, the swordfighting, and the cannon-blasting madness of Sea of Thieves is coming to Xbox One and PC on March 20, 2018.

At The Game Awards 2017, the release date was tucked away in a little clip at the end, which you can view below!

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As announced during tonight’s The Game Awards ceremony, A Way Out, a new co-op adventure from Starbreeze (creators of Brothers: A Tale Of Two Sons), will release on March 28, 2018 and let two players play on different consoles using only one copy of the game.

When the game launches, players who don’t own the game will be able to download the “Friends Pass” free trial of the game, then link up with a friend who does own a copy and play the full game. Players can also play the full game cooperatively using local multiplayer without having to download the Friends Pass.

For more on A Way Out, you can check out our original preview of the game from this year’s E3.

 

Our Take
Since A Way Out is designed for multiplayer, it makes sense for Starbreeze to do this. I wonder if players looking to save a few bucks will simply peruse online hangouts looking for co-op partners, though. That’d be interesting.

At the Game Awards 2017, viewers were treated to the latest taste from Hideo Kojima’s upcoming title, Death Stranding.

A bizarre, disturbing, and surreal trailer showcases strange devices, hidden terrors, and ominous… babies inside suits? Giant space beings? We’ll leave it up to you to guess what the hell is going on. Words really don’t do the trailer justice.

It’s really, really weird, but I absolutely want to play this game. Norman Reedus gets plenty of screen time too!

Check it out below!

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The Astronauts, creators of The Vanishing of Ethan Carter, are working on a new, grim-looking shooter. That sounds, weird, but it makes sense.

Witchfire looks to be a frantic, run-and-gun first-person shooter with old-school guns and grim-looking enemies. The Astronauts is made of folks from People Can Fly (creators of Bulletstorm and the Painkiller), so it’s a return-to-form for many of the people working on it. You can watch the trailer below.

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A brief trailer for Media Molecule’s next game, Dreams, showcased a number of varied gameplay sequences involving creatures running through forest and ships blasting through space.

The end of the trailer revealed that Dreams would be arriving next year, though no release date was given.

The host of The Game Awards Geoff Keighley revealed that more of Dreams would be shown off at this year’s PlayStation Experience.

Geoff Keighley is at it again with tonight’s Game Awards ceremony, which will crown the best games of the year across all kinds of fun categories, while also offering a number of announcements from major game studios. Hideo Kojima, Norman Reedus, Guillermo Del Toro are all confirmed to be there, so it’s likely we’ll see Death Stranding in some form or another.

We’ll be covering all the announcements (and have a wrap-up post with all the awards after the ceremony), but if you just want to keep a tab open while you make dinner and wait for the awards to start, it may as well be this one!

The awards start at 7:30pm Central, so make sure to tune in then.

Microsoft has been pushing PlayerUnknown’s Battlegrounds hard as their big holiday title for the Xbox One and that commitment is exemplified by Microsoft lending out Gears of War 4’s developer The Coalition’s expertise to the PUBG team.

As reported by Polygon, Microsoft lent out some unspecified help from the Coalition to provide aid and expertise to the port. While it is not clear exactly what help they provided, The Coalition are vanguards of tech on the Xbox One, having developed Gears of War 4 in 2016 and bringing the Xbox One X update to the game this year. As PlayerUnknown’s Battlegrounds is one of the biggest titles of 2017 with its incredibly popularity and high sales on PC.

“PUBG is really getting the boutique, first-party, white-glove treatment from Microsoft,” said Nico Bihary, Microsoft’s executive producer on the game.

The Canadian developer was, until recently, known as Black Tusk Studios and had been working on a project that was intended to rival Halo within Microsoft’s stable. After Microsoft bought the rights to the Gears of Wars license from Epic in 2014, Black Tusk was renamed to The Coalition and tasked with developing Gears of War 4. The Coalition refers to the Coalition of Governments, or C.O.G., within the Gears of War universe.

PlayerUnknown’s Battlegrounds is scheduled for a release on Xbox One on December 12 in the Game Preview program. The game is coming out of Early Access on Steam later this month.

[Source: Polygon]

Earlier this week, THQ Nordic has been teasing a reveal at tonight’s Game Awards with the hashtag #EndlessWinter. A Steam listing going live a little too early has revealed that game is likely to be Fade to Silence, a third-person winter survival game that includes both battling the elements and also battling monsters.

The listing, which shows the game as entering early access, describes the game as a survival title developed by Black Forest Games.

As the player you take the role of Ash, a natural but tormented leader,” reads the oddly written description. “In that role you explore a post-apocalyptic, frozen wasteland to gather the resources necessary to establish a refuge for survival. With dwindling resources, simple tasks like upgrading equipment and collecting materials quickly require an expedition to scavenge the necessary items. In the search for survival materials, players must navigate a vast territory, in which they will encounter Eldritch monsters and an even greater foe: the unrelenting winter. While freezing temperatures constantly take their toll on the player Ash, the deadliest event is that of a blizzard. If caught by surprise, it takes every ounce of skill, determination and luck to survive. “

Check out the screenshots below.

The steam listing says early access starts on December 14. No platforms beyond PC are known at this point.

[Source: Steam]

 

Our Take
While a survival game doesn’t necessarily excite me, introducing Lovecraftian horrors into the mix does make it a bit more interesting. I am excited to see what this game is when we get our hands on it.

On this episode of The Game Informer Show, Ben Hanson, Joe Juba, Suriel Vazquez, and Ben Reeves share exclusive hands-on impressions of playing Capcom’s Mega Man 11 and discuss the game alongside special Capcom guest (and former GI Show co-host) Tim Turi. Then Matt Miller joins us to talk about Bungie’s new expansion for Destiny 2 called Curse of Osiris. After some great community emails, and a red-hot review of the new Super Mario cereal, we’re joined by Ian Tornay and Nick Clifford from Phoenix Labs to talk about the creation of Dauntless, its inspirations from games like Monster Hunter, and the messy launch of Mass Effect 3.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 376 on SoundCloud. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show and win a prize by becoming Email of the Week!

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Our thanks to the talented Super Marcato Bros. for The Game Informer Show’s intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below…

4:00 – Mega Man 11 gameplay impressions
27:50 – Capcom’s Tim Turi on Mega Man 11
43:10 – Destiny 2’s Curse of Osiris expansion
1:01:15 – Community emails
1:03:00 – Suriel’s Surreal Cereal Seriously Serial Series
1:35:35 – Phoenix Labs Dauntless interview
2:07:25 – The Mass Effect 3 space launch fiasco

3D platformer A Hat In Time, previously released on PC, is available on PlayStation 4 and Xbox One.

The game, which is published by Humble Bundle and developed by Gears for Breakfast, released the cute 3D platformer two months ago on October 5. While the game was well-received, it has been dogged with criticism by the gaming community for different reasons since release. The developers made the controversial choice to keep in once-prominent Youtuber Jonathan Jafari, known as Jontron, after his views pertaining to white supremacy became public. 

The Hat in Time Twitter account was recently deactivated after being manned by a developer for the game. The account saw a lot of response when it posted a tweet remarking that Switch owners were bothersome to the developer for complaining about the lack of the port, and implied the complaints made it more likely A Hat in Time would skip the console for good.

Gears for Breakfast has not responded to any request for comment since the game’s October release. When asked about the issues, publisher Humble Bundle stated “Humble Bundle is a super indie-friendly publisher, and we exercise zero
creative control on the games we support. 
Humble does not have any comments on JonTron’s comments.”