At the Game Awards 2017, viewers were treated to the latest taste from Hideo Kojima’s upcoming title, Death Stranding.

A bizarre, disturbing, and surreal trailer showcases strange devices, hidden terrors, and ominous… babies inside suits? Giant space beings? We’ll leave it up to you to guess what the hell is going on. Words really don’t do the trailer justice.

It’s really, really weird, but I absolutely want to play this game. Norman Reedus gets plenty of screen time too!

Check it out below!

(Please visit the site to view this media)

The Astronauts, creators of The Vanishing of Ethan Carter, are working on a new, grim-looking shooter. That sounds, weird, but it makes sense.

Witchfire looks to be a frantic, run-and-gun first-person shooter with old-school guns and grim-looking enemies. The Astronauts is made of folks from People Can Fly (creators of Bulletstorm and the Painkiller), so it’s a return-to-form for many of the people working on it. You can watch the trailer below.

(Please visit the site to view this media)

A brief trailer for Media Molecule’s next game, Dreams, showcased a number of varied gameplay sequences involving creatures running through forest and ships blasting through space.

The end of the trailer revealed that Dreams would be arriving next year, though no release date was given.

The host of The Game Awards Geoff Keighley revealed that more of Dreams would be shown off at this year’s PlayStation Experience.

Geoff Keighley is at it again with tonight’s Game Awards ceremony, which will crown the best games of the year across all kinds of fun categories, while also offering a number of announcements from major game studios. Hideo Kojima, Norman Reedus, Guillermo Del Toro are all confirmed to be there, so it’s likely we’ll see Death Stranding in some form or another.

We’ll be covering all the announcements (and have a wrap-up post with all the awards after the ceremony), but if you just want to keep a tab open while you make dinner and wait for the awards to start, it may as well be this one!

The awards start at 7:30pm Central, so make sure to tune in then.

Microsoft has been pushing PlayerUnknown’s Battlegrounds hard as their big holiday title for the Xbox One and that commitment is exemplified by Microsoft lending out Gears of War 4’s developer The Coalition’s expertise to the PUBG team.

As reported by Polygon, Microsoft lent out some unspecified help from the Coalition to provide aid and expertise to the port. While it is not clear exactly what help they provided, The Coalition are vanguards of tech on the Xbox One, having developed Gears of War 4 in 2016 and bringing the Xbox One X update to the game this year. As PlayerUnknown’s Battlegrounds is one of the biggest titles of 2017 with its incredibly popularity and high sales on PC.

“PUBG is really getting the boutique, first-party, white-glove treatment from Microsoft,” said Nico Bihary, Microsoft’s executive producer on the game.

The Canadian developer was, until recently, known as Black Tusk Studios and had been working on a project that was intended to rival Halo within Microsoft’s stable. After Microsoft bought the rights to the Gears of Wars license from Epic in 2014, Black Tusk was renamed to The Coalition and tasked with developing Gears of War 4. The Coalition refers to the Coalition of Governments, or C.O.G., within the Gears of War universe.

PlayerUnknown’s Battlegrounds is scheduled for a release on Xbox One on December 12 in the Game Preview program. The game is coming out of Early Access on Steam later this month.

[Source: Polygon]

Earlier this week, THQ Nordic has been teasing a reveal at tonight’s Game Awards with the hashtag #EndlessWinter. A Steam listing going live a little too early has revealed that game is likely to be Fade to Silence, a third-person winter survival game that includes both battling the elements and also battling monsters.

The listing, which shows the game as entering early access, describes the game as a survival title developed by Black Forest Games.

As the player you take the role of Ash, a natural but tormented leader,” reads the oddly written description. “In that role you explore a post-apocalyptic, frozen wasteland to gather the resources necessary to establish a refuge for survival. With dwindling resources, simple tasks like upgrading equipment and collecting materials quickly require an expedition to scavenge the necessary items. In the search for survival materials, players must navigate a vast territory, in which they will encounter Eldritch monsters and an even greater foe: the unrelenting winter. While freezing temperatures constantly take their toll on the player Ash, the deadliest event is that of a blizzard. If caught by surprise, it takes every ounce of skill, determination and luck to survive. “

Check out the screenshots below.

The steam listing says early access starts on December 14. No platforms beyond PC are known at this point.

[Source: Steam]


Our Take
While a survival game doesn’t necessarily excite me, introducing Lovecraftian horrors into the mix does make it a bit more interesting. I am excited to see what this game is when we get our hands on it.

On this episode of The Game Informer Show, Ben Hanson, Joe Juba, Suriel Vazquez, and Ben Reeves share exclusive hands-on impressions of playing Capcom’s Mega Man 11 and discuss the game alongside special Capcom guest (and former GI Show co-host) Tim Turi. Then Matt Miller joins us to talk about Bungie’s new expansion for Destiny 2 called Curse of Osiris. After some great community emails, and a red-hot review of the new Super Mario cereal, we’re joined by Ian Tornay and Nick Clifford from Phoenix Labs to talk about the creation of Dauntless, its inspirations from games like Monster Hunter, and the messy launch of Mass Effect 3.

You can watch the video below, subscribe and listen to the audio on iTunes or Google Play, or listen to episode 376 on SoundCloud. Also, be sure to send your questions to for a chance to have them answered on the show and win a prize by becoming Email of the Week!

(Please visit the site to view this media)

Our thanks to the talented Super Marcato Bros. for The Game Informer Show’s intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below…

4:00 – Mega Man 11 gameplay impressions
27:50 – Capcom’s Tim Turi on Mega Man 11
43:10 – Destiny 2’s Curse of Osiris expansion
1:01:15 – Community emails
1:03:00 – Suriel’s Surreal Cereal Seriously Serial Series
1:35:35 – Phoenix Labs Dauntless interview
2:07:25 – The Mass Effect 3 space launch fiasco

3D platformer A Hat In Time, previously released on PC, is available on PlayStation 4 and Xbox One.

The game, which is published by Humble Bundle and developed by Gears for Breakfast, released the cute 3D platformer two months ago on October 5. While the game was well-received, it has been dogged with criticism by the gaming community for different reasons since release. The developers made the controversial choice to keep in once-prominent Youtuber Jonathan Jafari, known as Jontron, after his views pertaining to white supremacy became public. 

The Hat in Time Twitter account was recently deactivated after being manned by a developer for the game. The account saw a lot of response when it posted a tweet remarking that Switch owners were bothersome to the developer for complaining about the lack of the port, and implied the complaints made it more likely A Hat in Time would skip the console for good.

Gears for Breakfast has not responded to any request for comment since the game’s October release. When asked about the issues, publisher Humble Bundle stated “Humble Bundle is a super indie-friendly publisher, and we exercise zero
creative control on the games we support. 
Humble does not have any comments on JonTron’s comments.”

Ryan Reynolds, the comedic actor most recently known for his role as Deadpool in the movie of the same name, is reportedly taking on the voice of the title character from Legendary’s upcoming Detective Pikachu movie.

The Hollywood Reporter has an exclusive stating that Reynolds has signed on to play the part of Detective Pikachu in a movie based on the game. In the game, which never came stateside, Detective Pikachu was a detective who became a Pikachu, rather than the other way around. 

This will be the first video game movie from Reynolds, who infamously dislikes the medium. “I don’t really play video games. Is there a way to waste more [expletive] time?” Reynolds told Entertainment Weekly in 2009. “The Internet’s enough. The last videogame I played was Ms. Pacman[sic].”

The movie is being directed by Rob Letterman of Goosebumps and is scheduled to start filming in January.

[Source: The Hollywood Reporter]


Our Take
If Jerry Orbach were alive, he would have been perfect for the role. Reynolds is a good comedic actor, though, so hopefully this isn’t one of the roles he ends up regretting.

In a blog post from the PUBG team today, the highly anticipated desert map, titled Miramar, for Battlegrounds gets shown off and explained.

First, check out a  picture of the map as a whole.

And then the descriptions for all these areas, straight from the developer’s post.

Los Leones

  • The largest city in the region, Los Leones features ample shopping, a skyline filled with new construction, and a glorious, golden-hued City Center. Players should secure high vantage points by exploring the numerous construction sites, and loot for gear in the cavernous, abandoned commercial buildings.

El Pozo

  • El Pozo is a city known for its large industrial and entertainment districts. Players can test themselves against all comers in the Luchador Arena, put their motorcycle skills to the test In the death bowl, or hunt in the ruins of the long dead textile factories.

Monte Nuevo

  • Monte Nuevo is the picture of a town besieged. Ramshackle walls built to protect its residents now allow players ample cover to explore the well-stocked compound.

Valle del Mar

  • Valle del Mar is a colorful oceanside town bisected by the De Toro bridge. To the West of the bridge is a quaint school, and to the East, a beautiful church. The key to holding this town is bridge control, as it’s the only direct route between mainland and the island.

La Cobreria

  • The shipping and transport capitol of Miramar, La Cobrería’s most prominent feature is it’s enormous Rail Yard. Here, players will hunt and be hunted among the half-buried cargo of a long dead industry. Careful players should loot the schools and campuses that dot this town before attempting to hold the Yard.

San Martin

  • San Martín is located just west of Hacienda Del Patrón. Checkpoints and barriers have transformed this once-quiet small town into a war zone. Both sides of the town have overlooks, so careful players should scout first, before charging into town.


  • Once a tourist destination featuring the largest casino in the region, Pecado continues to thrill players to this day with its mix of high-value loot and dangerous sightlines. Aggressive players will immediately loot the Arena and Casino, but savvy players should check out the 4 story hotels between them.


  • Chumacera is the husk of Miramar’s once thriving textile industry. Long abandoned factories overlook a main road lined with residential and commercial buildings. Verticality in both the buildings and terrain make this town an exciting location to loot- high risk, high opportunity!

The developer expects the Miramar map to be available in the final round of testing before the game hits version 1.0 and leaves Early Access, which they have stated is planned before the end of December.

[Source: PlayerUnknown’s Battlegrounds Blog]


Our Take
The desert map has made a lot of progress since it was last seen. As PUBG’s initial map is pretty well-worn territory at this point, Miramar can’t come soon enough to help spice things up a bit.